Omega Patch 4.51

Hello everyone,

Thank you to everyone playing the No Man’s Sky Omega update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved an issue on Xbox. These fixes are included in patch 4.51, which is now live..

 

Xbox Bug Fixes

  • Fixed a Xbox-only issue that caused fireworks to spawn within all decals placed in a base.

PC, PS4 and PS5 Bug Fixes

  • Fixed an issue that caused many of the new biscuit recipes to be inedible.
  • Fixed an inconsistency in the pricing of NipNip buds when bought from smugglers.
  • Fixed an issue that could cause incorrect numbers to be used in mission notifications about spending Quicksilver.
  • Fixed a number of text issues in the Creative Mode tutorial.
  • Fixed a text issue related to the pulse engine refuelling hint.
  • Fixed a rare issue that could prevent black holes being marked on the galaxy map.
  • Fixed a rare issue that could cause players with some Autophage customisation parts to have their customisation scrambled on load.
  • Fixed a visual issue with the eyes on a specific Autophage head.
  • Fixed an issue that could cause red backgrounds when using some menus in PC VR.
  • Fixed a crash related to portals.
  • Fixed a crash related to the Quicksilver shop.
  • Fixed a crash related to freighters.
  • Fixed a crash related to the aerial camera view.
  • Fixed a memory crash.
  • Fixed a crash related to bases.
  • Fixed a PS5 rendering crash.
  • Fixed a crash related to Exocraft.
  • Fixed a crash related to terrain generation.

 

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games