Worlds Part II - 5.53

Hello Everyone,

Thank you to everyone playing No Man’s Sky – Worlds Part II, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 5.53, which is now live on Steam and will be coming to other platforms as soon as possible.

 

Bug Fixes

  • Fixed an issue which prevented some gestures from ending when attempting to move.
  • Fixed an issue that caused the Stellar Extractor to display an invalid slot.
  • Fixed a number of issues that could occur when warping on board someone else's freighter.
  • Fixed an issue that could cause life support to drain while in the Nautilon.
  • Fixed an issue that prevented the Mineral Rig from being installed correctly in the Colossus.
  • S-Class upgrades to the Grafted Eyes now choose 3 bonuses.
  • Fixed a number of cases where the highest bonus for X-Class Neutron Cannon upgrades was lower than the S-Class bonus.
  • Fixed an issue that caused all hermit crabs to be listed as extinct on the Discovery Page.
  • Abandoned Mode saves now indicate their status on the load screen.
  • Fixed a number of mission issues that could occur after joining another player in who was already aboard the Space Anomaly.
  • Fixed an issue that prevented some decals from being coloured correctly.
  • Fixed an issue that could cause some ships or Multi-Tools to appear twice in the list of active items in their respective archive UIs.
  • Fixed a rare issue that could cause some ships to change colour when being retrieved from cold storage. This fix will restore ships to their correct colour.
  • Fixed an issue that caused Multi-Tools to have an incorrect class listed on the weapon rack UI.
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  • Fixed a rare mission blocker that could occur at the start of the Artemis missions.
  • Fixed a number of issues that could prevent the Space Anomaly or Atlas Path missions from starting correctly.
  • Fixed a rare mission blocker where players would not know the correct recipes during In Stellar Multitudes.
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  • Fixed a number of issues with water simulation, including all water vanishing from the oceans on PlayStation 5.
  • Planetary rings and rainbows now reflect correctly in the water.
  • Fixed an issue that could cause flickering glitches with water rendering.
  • Fixed a number of additional visual glitches with water rendering.
  • Fixed a number of visual issues with lighting.
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  • Introduced a significant improvement to load times while using a large number of mods.
  • Introduced a minor optimisation for video memory usage.
  • Fixed a rare crash related to creature navigation.
  • Fixed a crash related to the animation system.
  • Fixed a number of crashes related to memory management.
  • Fixed a crash related to memory allocation.
  • Fixed a crash related to animations.

 

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games